iBBA VR Workshop 2019
Day 1: March 22nd
Day 2: April 12th
Emerging virtual reality technology (VR; incorporating augmented and mixed reality) offers exciting new research opportunities for iBBA members in both Psychology and Human Movement Sciences. In this two-day hands-on iBBA Methods workshop, iBBA members will experience various VR technologies, learn to code VR environments in Unity3D themselves and learn how to record and analyze eye movements in VR. The first day (March 22, 2019, supervised by VR developer Tim Groeneboom) provides an introduction in various forms of VR technology and a hands-on workshop on programming interactive virtual environments in Unity3D. On the second day (April 12, 2019) participants work on the HTC Vive sets of the VR lab to display their programmed environment. After that, Gabriel Diaz (Rochester Institute of Technology) will conduct an interactive workshop on how to record eye movements in VR and analyze them with Matlab or Python. The VR at iBBA workshop organizers Katinka van der Kooij, Melvyn Roerdink and David Mann look forward to your active participation. For more info, please contact Katinka at firstname.lastname@example.org
The Unity3D workshop is aimed at researchers with coding experience (MatLab, Python, c++, c# or a similar language). It is possible to attend day 2 only.
Participation is free of charge but there is limited capacity due to the interactive nature of the workshops. Please register by sending an e-mail with the workshops you intend to visit (Unity3D and / or Eyetracking) to Katinka van der Kooij: email@example.com
The workshop will be held at the VU (location t.b.a.) from 9:00-18:00 including networking drinks.
The VR at iBBA workshop organizers Katinka van der Kooij, Melvyn Roerdink and David Mann look forward to your active participation. For more information, please contact Katinka at firstname.lastname@example.org